//   Long Sleeved Males :-
//   M-Crowd_Bloke-1.LMA =	M-FanBloke-1.gmt - WC_FANBLOKE01
//   			M-FanBloke-2.gmt - WC_FANBLOKE02
//   			M-FanBloke-3.gmt - WC_FANBLOKE03
//   			M-FanBloke-4.gmt - WC_FANBLOKE04
//   			M-FanBloke-5.gmt - WC_FANBLOKE05
//   
//   Short Sleeved Males :-
//   M-Crowd_Bloke-2.LMA =	M-FanBloke-6.gmt - WC_FANBLOKE06
//   			M-FanBloke-7.gmt - WC_FANBLOKE07
//   			M-FanBloke-8.gmt - WC_FANBLOKE08
//   			M-FanBloke-9.gmt - WC_FANBLOKE09
//   			M-FanBloke-10.gmt - WC_FANBLOKE10
//   
//   Females :-
//   M-Crowd_Female-1.LMA = 	M-FanFemale-1.gmt - WC_FANFEMALE01
//   			M-FanFemale-2.gmt - WC_FANFEMALE02
//   			M-FanFemale-3.gmt - WC_FANFEMALE03
//   			M-FanFemale-4.gmt - WC_FANFEMALE04
//   			M-FanFemale-5.gmt - WC_FANFEMALE05
//   ____________________________________________________________
//   Camera Men :-
//   M-Crowd_Cam.LMA =	M-FanCam-1.gmt - WC_CAM_01
//   			M-FanCam-2.gmt - WC_CAM_02
//   			M-FanCam-3.gmt - WC_CAM_03
//   			M-FanCam-4.gmt - WC_CAM_04
//   			M-FanCam-5.gmt - WC_CAM_05
//   
//   Anims for CamerMan  :-  A-Idle_CamCrouch-1.LMA   (short version)
//   			A-Idle_CamCrouch-2.LMA   (Longer version)
//   			A-Idle_CamStood-1.LMA   (short version)
//   			A-Idle_CamStood-2.LMA   (Longer version)

Motions=FLAGMOTIONS
{
  Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma
}

Motions=CROWDMOTIONSIDLE1
{
  Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma
}
Motions=CROWDMOTIONSCHEER1
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma
}
Motions=CROWDMOTIONSCHEER2
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma
}
Motions=CROWDMOTIONSCHEER3
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma
}

Motions=CAMMOTIONS1
{
  Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma
}
Motions=CAMMOTIONS2
{
  Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma
}
Motions=CAMMOTIONS3
{
  Files=A-Idle_CamCrouch-2.lma|||A-Idle_CamCrouch-2.lma
}

//crowd-camexit
Object=SPECTATOR
{
 MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(15.636, -1.003, 57.718) AutoRotate=along
}

//crowd-bloke1
Object=SPECTATOR
{
 MeshFile=M-FanBloke-10.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(14.935, -0.802, -2.096) AutoRotate=towards
}

//crowd-bloke2
Object=SPECTATOR
{
 MeshFile=M-FanBloke-6.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(14.664, -0.804, -61.451) AutoRotate=towards
}

//crowd-camentry
Object=SPECTATOR
{
 MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(14.408, -0.802, -142.497) AutoRotate=along
}

//crowd-peepee
Object=SPECTATOR
{
 MeshFile=M-FanBloke-7.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSCHEER2 Pos=(-8.339, -0.579, -136.726) AutoRotate=towards
}

//crowd-gal1
Object=SPECTATOR
{
 MeshFile=M-FanFemale-5.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(140.279, 1.822, 136.258) AutoRotate=towards
}

//crowd-gal2
Object=SPECTATOR
{
 MeshFile=M-FanFemale-1.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(386.170, 7.734, -291.517) AutoRotate=towards
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(14.516, 0.315, -48.147) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(16.039, 1.123, 59.600) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(193.993, 2.388, -32.368) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(187.629, 4.109, -163.696) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(270.545, 6.917, -206.999) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(401.317, 12.609, -156.390) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-644.104, 6.136, -174.195) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(637.850, 6.011, -289.427) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(369.147, 6.973, -293.697) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(107.956, -1.350, -327.421) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(13.511, 1.116, -127.480) AutoRotate=along
}
